2024年10月3日 星期四

pi zero2w to setup QT5.14

ref:
https://www.waveshare.net/study/article-1042-1.html

2024年我的pi zero 2W裝的是bulleye,但QT官方說QT4只有buster,沒有bulleye

問題,與排除:

1「sudo apt-get build-dep libqt5gui5」會遇到「you need to put some deb-src URIs in your sources.list」錯誤,要你加入apt source

此時,請到「/etc/apt/sources.list」把
「#deb-src http://raspbian.raspberrypi.org/raspbian/ bullseye main contrib non-free rpi」
的「#」拿掉,再用apt-update,才會找到套件

之後,請務必照以下的步驟找到/置放設定檔
-------------------------

下载树莓派的编译配置文件

~ $ git clone https://github.com/oniongarlic/qt-raspberrypi-configuration.git

放到Qt的源代码中。具体为:

common/raspberrypi.conf 放到 /qtbase/mkspecs/common/

linux-rpi2-g++ , linux-rpi3-g++ , linux-rpi-g++ , linux-rpi-vc4-g++ , linux-rpi4-v3d-g++ 这4个文件夹放到 /qtbase/mkspecs/中

------------------上述這過程一定要做,別偷懶!!-------

2.configure的指令要改一下,因為不是用pi4,是用pi zero,所以要小改

(其中build $是路徑,不是指令)
----------------------

build $ PKG_CONFIG_LIBDIR=/usr/lib/arm-linux-gnueabihf/pkgconfig:/usr/share/pkgconfig \

../qt-everywhere-src-5.14.2/configure -platform linux-rpi-g++ \

-D__ARM_ARCH_5TEJ__ \

-v \

-opengl es2 -eglfs \

-no-gtk \

-opensource -confirm-license -release \

-reduce-exports \

-force-pkg-config \

-nomake examples -no-compile-examples \

-skip qtwayland \

-skip qtwebengine \

-no-feature-geoservices_mapboxgl \

-qt-pcre \

-no-pch \

-ssl \

-evdev \

-system-freetype \

-fontconfig \

-glib \

-prefix /opt/Qt5.14 \

-qpa eglfs \

-qt-xcb

----------------------- 

3.make中,遇到錯誤
  cannot find -lGLESv2 
   cannot find -lbrcmGLESv2
解法:請到/home/john/qt-everywhere-src-5.14.2/qtbase/mkspecs/commonqt-everywhere-src-5.14.2/qtbase/mkspecs/common修改「raspberrypi.conf」
-----

QMAKE_LIBS_EGL          = -lbrcmEGL -lbrcmGLESv2

QMAKE_LIBS_OPENVG       = -lbrcmEGL -lbrcmOpenVG -lbrcmGLESv2

QMAKE_LIBS_OPENGL_ES2   = -lbrcmGLESv2 -lbrcmEGL

QMAKE_LIBS_BCM_HOST     = -lbcm_host


EGLFS_DEVICE_INTEGRATION = eglfs_brcm

-----
save後,再去 make

4.再make,再遇到錯誤
----------------------------

qeglfsbrcmintegration.cpp:74:5: error: ‘EGL_DISPMANX_WINDOW_T’ was not declared in this scope

   74 |     EGL_DISPMANX_WINDOW_T *eglWindow = new EGL_DISPMANX_WINDOW_T;

----------------------------
這要改一點地方,先用bulleye xwin之下的檔案總管找「eglplatform.h」
每一個eglplatform.h都加上這個
-----

typedef uint32_t DISPMANX_ELEMENT_HANDLE_T;
typedef struct {
  DISPMANX_ELEMENT_HANDLE_T element;
  int width;   /* This is necessary because dispmanx elements are not queriable. */
  int height;
} EGL_DISPMANX_WINDOW_T;

-----
然後,把這個檔案qeglfsbrcmintegration.cpp  蓋到 /home/john/qt-everywhere-src-5.14.2/qtbase/src/plugins/platforms/eglfs/deviceintegration/eglfs_brcm 裡去
(當然,這還是會有error,所以...也要把「qeglfsbrcmintegration.h」加上上面那些typedef...宣告,才能繼續給他make下去)

------------

/****************************************************************************
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****************************************************************************/

#include "qeglfsbrcmintegration.h"
#include <bcm_host.h>


QT_BEGIN_NAMESPACE

static DISPMANX_DISPLAY_HANDLE_T dispman_display = 0;

static EGLNativeWindowType createDispmanxLayer(const QPoint &pos, const QSize &size, int z, DISPMANX_FLAGS_ALPHA_T flags)
{
    VC_RECT_T dst_rect;
    dst_rect.x = pos.x();
    dst_rect.y = pos.y();
    dst_rect.width = size.width();
    dst_rect.height = size.height();

    VC_RECT_T src_rect;
    src_rect.x = 0;
    src_rect.y = 0;
    src_rect.width = size.width() << 16;
    src_rect.height = size.height() << 16;

    DISPMANX_UPDATE_HANDLE_T dispman_update = vc_dispmanx_update_start(0);

    VC_DISPMANX_ALPHA_T alpha;
    alpha.flags = flags;
    alpha.opacity = 0xFF;
    alpha.mask = 0;

    DISPMANX_ELEMENT_HANDLE_T dispman_element = vc_dispmanx_element_add(
            dispman_update, dispman_display, z, &dst_rect, 0, &src_rect,
            DISPMANX_PROTECTION_NONE, &alpha, (DISPMANX_CLAMP_T *)NULL, (DISPMANX_TRANSFORM_T)0);

    vc_dispmanx_update_submit_sync(dispman_update);

    EGL_DISPMANX_WINDOW_T *eglWindow = new EGL_DISPMANX_WINDOW_T;
    eglWindow->element = dispman_element;
    eglWindow->width = size.width();
    eglWindow->height = size.height();

    return (EGLNativeWindowType)eglWindow;
}

static void destroyDispmanxLayer(EGLNativeWindowType window)
{
    EGL_DISPMANX_WINDOW_T *eglWindow = (EGL_DISPMANX_WINDOW_T*)(window);
    DISPMANX_UPDATE_HANDLE_T dispman_update = vc_dispmanx_update_start(0);
    vc_dispmanx_element_remove(dispman_update, eglWindow->element);
    vc_dispmanx_update_submit_sync(dispman_update);
    delete eglWindow;
}

void QEglFSBrcmIntegration::platformInit()
{
    bcm_host_init();
}

static int getDisplayId()
{
    // As defined in vc_dispmanx_types.h
    // DISPMANX_ID_MAIN_LCD     0
    // DISPMANX_ID_AUX_LCD      1
    // DISPMANX_ID_HDMI         2
    // DISPMANX_ID_SDTV         3
    // DISPMANX_ID_FORCE_LCD    4
    // DISPMANX_ID_FORCE_TV     5
    // DISPMANX_ID_FORCE_OTHER  6 /* non-default display */
    static const int dispmanxId = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISPMANX_ID");
    return (dispmanxId >= 0 && dispmanxId <= 6) ? dispmanxId : 0;
}

EGLNativeDisplayType QEglFSBrcmIntegration::platformDisplay() const
{
    dispman_display = vc_dispmanx_display_open(getDisplayId());
    return EGL_DEFAULT_DISPLAY;
}

void QEglFSBrcmIntegration::platformDestroy()
{
    vc_dispmanx_display_close(dispman_display);
}

QSize QEglFSBrcmIntegration::screenSize() const
{
    uint32_t width, height;
    graphics_get_display_size(getDisplayId(), &width, &height);
    return QSize(width, height);
}

EGLNativeWindowType QEglFSBrcmIntegration::createNativeWindow(QPlatformWindow *window, const QSize &size, const QSurfaceFormat &format)
{
    Q_UNUSED(window)
    return createDispmanxLayer(QPoint(0, 0), size, 1, format.hasAlpha() ? DISPMANX_FLAGS_ALPHA_FROM_SOURCE : DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS);
}

void QEglFSBrcmIntegration::destroyNativeWindow(EGLNativeWindowType window)
{
    destroyDispmanxLayer(window);
}

bool QEglFSBrcmIntegration::hasCapability(QPlatformIntegration::Capability cap) const
{
    switch (cap) {
        case QPlatformIntegration::ThreadedPixmaps:
        case QPlatformIntegration::OpenGL:
        case QPlatformIntegration::ThreadedOpenGL:
        case QPlatformIntegration::BufferQueueingOpenGL:
            return true;
        default:
            return false;
    }
}

QT_END_NAMESPACE
-------------------------------------
之後就沒遇到什麼錯誤(然後花了三天才make 完)
先裝起來,日後試出在他台ubuntu做cross link & 在EGFL模式下跑都正常的話,再來向大家報告

------2024/10/31:颱風天,讀書天--繼續玩我們的QT大法-------
在ubuntu 22.04 做Cross Link的設定,可參考這篇,我測過可用
https://blog.csdn.net/weixin_44658484/article/details/118655494

(在這次的建構中,我是把zero 2W設定為跟pi3一樣等級的板子,
所以configure時, -device是以「-device linux-rasp-pi3-g++」設定的)
惟一要注意的是在configure階段時會遇到類似以下的訊息:
/qfloat16.h:300:7: error: 'numeric_limits' is not a class template
300 | class numeric limits<QT PREPEND_NAMESPACE(qfloat16)> : public numeric limits<float>
這時要在qglobal.h加入<limits>,不是隨便加,要看#if條件加的
----------------
#ifdef __cplusplus
#  include <type_traits>
#  include <cstddef>
#  include <utility>
#  include <limits>
#endif
----------------
,save後,再去configure,就正確了
之後,你會在make階段會遇到「 : error: ‘EGL_DISPMANX_WINDOW_T’ was not declared in this scope 」錯誤
沒錯,就是照之前寫的那樣去改.h & .c 檔,就可以完成make & make install了

(颱風後要去修屋簷了...)



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